For coaches
Offer coaching clients a concrete, repeatable attention exercise after a reflective conversation, worksheet, workshop, or course module.
Licensable attention-practice software
Smiling Faces is a short browser game built around one repeated action: find the smile. It is research-inspired, brandable, privacy-light, and ready to license for coaches, counselors, therapists, EAP and HR wellbeing teams, courses, communities, programs, and publishers.
The gap
Your clients, members, readers, or participants can already be given another PDF, video, worksheet, or advice page. Smiling Faces is different: it is a small piece of behavioral software that asks for a few minutes of attention and gives people a concrete action to practice.
It is not another article about noticing the positive. It is the thing you can offer when you want people to sit down and actually practice noticing it.
The product
Each round shows one smiling face among more guarded, skeptical, irritated, or dismissive expressions. The player finds the smile, then does it again.
Your attention has habits. It can get pulled toward the cold look, the skeptical face, the one person in the room who seems unimpressed. Smiling Faces gives that habit a small, repeatable nudge in the other direction.
It is not about pretending the negative is not there. It is about practicing the ability to notice the positive, too.
What it is
Smiling Faces is a browser-based attention-practice game where players repeatedly find one smiling face among more guarded expressions. It is available to license for coaches, counselors, therapists, practitioners, EAP and HR wellbeing teams, course creators, publishers, communities, and organizations that want to offer a short, privacy-light digital exercise.
The game is inspired by academic research and the experiences of real life users. It is not therapy, medical advice, diagnosis, or a substitute for professional support.
Use cases
Smiling Faces works best as a short, repeatable experience offered after a moment of reflection, inside a learning journey, or alongside content about attention, confidence, trust, stress, workplace wellbeing, or social perception.
Offer coaching clients a concrete, repeatable attention exercise after a reflective conversation, worksheet, workshop, or course module.
Use Smiling Faces as a non-clinical digital practice inside a broader resource library or between-session support experience, without presenting it as treatment.
Add a lightweight workplace wellbeing activity to an EAP resource page, employee learning hub, internal campaign, or HR wellbeing program.
Give readers, members, or learners a branded next step after content about stress, confidence, attention habits, trust, or social perception.
Why license it
Runs in the browser. No app store, account, password, onboarding sequence, or user setup.
Use it after a quiz, in a course, beside an article, inside a member hub, or as a workshop follow-up.
Adapt colors, wording, intro copy, footer language, domain, and selected interface details for your audience.
The current game does not require an account, cookies, ads, social SDKs, or third-party tracking.
Inspired by serious academic work on social attention, while staying clear about what the game does and does not claim.
Commission a white-label version, custom portrait set, embedded edition, or dedicated static deployment.
Who it is for
A gentle, non-clinical exercise to offer after a reflective conversation, between sessions, or as part of a broader practice library.
A memorable activity that gives participants something to do after the insight lands.
A polished, self-contained digital practice that can sit alongside employee assistance resources, wellbeing campaigns, newsletters, resource pages, and community programs.
A smart next step after content about stress, self-perception, trust, social confidence, or attention habits.
Licensing paths
Fastest
Point your audience to a hosted Smiling Faces edition with approved framing and your agreed use case.
Most useful
Place the game inside your site or program experience, with licensing terms for your audience and usage context.
Most custom
Use your domain, brand treatment, copy, selected settings, and optional commissioned portrait direction.
What licensees receive
A lightweight browser experience with supplied portrait pairs, session options, responsive layout, keyboard support, privacy language, and local-only history.
Clear options for a hosted link, embedded edition, subdomain, or dedicated deployment depending on how your audience will encounter the game.
Approved adjustments to color, copy, framing, domain, footer language, and selected interface details so the game fits the surrounding experience.
Research-inspired language, privacy-light defaults, and careful disclaimers that help the game stay useful without becoming overclaimed.
Research and real life use
Smiling Faces is an independent attention exercise inspired by academic research and the experiences of our real life users. The research explored whether repeated practice finding positive faces among negative ones could shift patterns of social attention.
People who use Smiling Faces often describe the effect in everyday terms: after enough rounds, they find themselves noticing smiling people in ordinary places before they get pulled toward colder expressions.
Responsible by design
Smiling Faces is sold as a licensable attention-practice game, not as a clinical product. It does not diagnose, score mental health, replace professional support, or claim to treat a condition.
That restraint is part of the product. It makes the game easier to recommend, easier to place, and easier to adapt for careful audiences.
FAQ
Smiling Faces is a browser-based positive attention practice game. Each round asks the player to find one smiling face among more guarded expressions.
Smiling Faces is built for people and organizations with an audience: coaches, counselors, therapists, EAP and HR wellbeing teams, practitioners, course creators, publishers, communities, workshops, and organizations.
Yes. Smiling Faces can be licensed as a gentle, non-clinical attention-practice game for coaches, counselors, therapists, and practitioners who want a short digital exercise to place within a broader resource library or client experience.
Yes. Smiling Faces can be licensed for EAP, HR, workplace wellbeing, learning, and employee experience programs as a lightweight browser-based practice. It does not diagnose, score, or treat employees.
Yes. Licensing can support a hosted link, an embedded edition, or a more customized white-label deployment depending on the audience and use case.
Yes. Licensed editions can adapt approved colors, wording, intro copy, footer language, domain, and selected interface details for the audience and use case.
Yes. Smiling Faces is designed to be easy to place after reflective content, inside a course or workshop, beside an article, or within a member experience.
No. The current game runs in the browser, does not require an account, and does not use ads, cookies, social SDKs, or third-party tracking.
No. Smiling Faces is an attention-practice game. It is not therapy, medical advice, diagnosis, treatment, or a substitute for professional support.
Smiling Faces is inspired by academic research on social attention and by real life user experiences of noticing positive social cues more readily after repeated practice.
Licensing inquiries
Tell us who you serve, how you would like to use it, and whether you are imagining a hosted link, embedded edition, or custom deployment.
Current trial edition: play.getsmilingfaces.com